Post by Ishy on Nov 7, 2014 2:02:35 GMT -5
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[attr="class","ishy-title"]Werecats
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WereCats are one of the oldest and still one of the most populated Were types around today despite their dwindling numbers. Their exact origin is unknown and the species isn't limited to certain cat types so pin pointing its origin is almost impossible. One of the reasons the species has survived is from their skill in hiding, a talent their cousins the Werewolves find hard to acquire. WereCats lived in peace for centuries until the Original vampire began to hunt not just Werewolves, but any Were alive. Because of this their numbers have dwindled quickly and has brought tension between them and the wolves.
One of the only species known for their large packs, you can find at least one, if not more in almost every city in most states. Since there are sometimes multiple packs in one area, most common in the most populated cities, it is hard to differentiate clans by using their location like Magi. If large enough the clan will often times name the clan after a important leader/figure, a family name, or after the founder. Smaller ones in less populated places refer to their location.
In their Human form a Werecat looks just like a normal Human would, though they might have a few teeth slightly extended from that of a normal Humans. When they shift, however, their bones crack and shift around to give them an appearance to match that of their cat species type.
Depending on the cat species they are depends on how they look for their shift, but basically said their bones shift around. Their nose and mouth jut forward to create a muzzle, their teeth growing into fangs. Their nails grow into claws and their hands and feet grow pads and shift into paws. Their spine extends out and becomes a tail. Their ears become move up to the top of the skull and become rounded. The body becomes covered in fur.
However the more in control a cat becomes the more human like they can become. With the younger (newly turned) cats appearing almost completely like a feline while the older ones can vary between a more humanistic feline entity (slightly apish, strong forelegs, upright) and complete feline.
Werecats have superior sense over Humans, even in their own Human state. Their sight is much better at night. The sense of smell is 14 times greater than a Humans. Werecats are always highly aware of their surroundings. Their sense of hearing reaches one octave above what a Werewolves does.
Unlike Werewolves, a Werecat has control during a shift. They are more easily angered during one but they are fully aware of what they are doing during one.
A Werecats bite is slightly more painful, their teeth are sharper and cause a worse wound than a Werewolves would.
Silver, being the most effective, burns the Werecats skin like acid but doesn't immediately kill it unless entered into the bloodstream and then is able to travel to the heart.
Although the full moon triggers a change in the shift, it can also be triggered when provoked or angered and for some even during an intimate encounter, causing a bad encounter on whomever decides to be around them during the transformation.
Originally used for Werecats, Wolfsbane became a popular sedative for Magi against all types of Weres. Since little was known about the Werecats the herb was given the name Wolfsbane and surfaced among Magi as a very successful tool against the Were species around the time of the Werewolves reign in Europe. Now it isn't as widely known but is still used today by Magi and even Weres alike and is still a very effective way to subdue or if given massive injections kill a were. When under the Wolfsbane toxin the Were becomes weak and disoriented, their anger becomes uncontrollable but depending on the amount given are too weak to fight back. Currently this is a known way for vampires to subdue the were but Magi and Were's themselves have also been known to use this for personal reasons.
In both cat and human form, Werecats are able to communicate and in some cases control their smaller ancestor felines. They also have the ability to communicate with other Werecats telepathically in cat form as well.
Their venom cannot kill Vampires nor can it turn a Hybrid or Shifter. It can however cause a slight weakening that can only be cured with blood intake. For Shifters the pain and weakening will dissipate on it's own within a few days. Without blood the damage left by a Werecat bite of either of these vampiric species will take time to heal but will not be fully recovered until some blood is ingested. A few hours at most for a Vampire to regain some strength and few days for a Hybrid depending on the amount of damage dealt.
A Werecats blood is potent to a both species, causing a gagging sensation to over come them and leaving a bitter taste on their tongue.
Their venom cannot kill Vampires nor can it turn a Hybrid or Shifter. However, Werewolf venom is even more painful than Werecat venom and lasts slightly longer in the bloodstream, leaving the Vampire or Hybrid extremely weak and vulnerable with massive amounts of blood intake being the only cure. Shifters experience the same amount of pain and weakness but the venom eventually leaves their system within a few days. Without blood the damage left by a Werewolf bite of either of these vampiric species will take time to heal but will not be fully recovered until some blood is ingested. Two to three days for a Vampire and up to a week for a Hybrid depending on the amount of damage dealt.
A Werecats blood is potent to a both species, causing a gagging sensation to over come them and leaving a bitter taste on their tongue.
If bitten by a Werecat or if the lycan infected blood enters your bloodstream one will go under the lycanthrope transformation but will not physically change into their animal until their first full moon. However, the lycanthrope virus can be reversed. One must take the antidote before the first transformation, and therefore not undergoing the transformation.
In the case that one is born with the lycanthrope disease there is no cure. If one is born from two parents with the lycanthrope disease then they will be the type of were as their parents. If only one is a lycan then there is a 50% chance of being a Human or Feline. The possibility of being born human is at its highest chance if the trait is inherited from a grandparent or two, leaving only a 5% risk of being infected. In the case of an inherited lycanthropy disease it doesn't manifest until the child reaches puberty or a tragic even may also trigger the event.
In very rare cases someone can gain the lyconthrope gene by being cursed. Only skilled Magi can perform this and usually it is a form of punishment but in certain cases individuals can choose this if one cannot find a Werecat them self.
Werecats go through a rather quick transformation, though it is far more painful than a Werewolves, most Werecats are masochists to a certain extent because of this. The first shift is excruciatingly painful one since their bones are taking the shape of a cat for the first time. It starts when their body temperature spikes, making them feel extremely hot. They become covered in fur, their bones twist, and their muscles bulk up to size.
All Werecats are forced to change with the moon but sometimes anger or an intimate encounter can trigger a change as well, though the older the Werecat is the easier it is to control the shift and the quicker they can transform. Angered shifts are faster and more exhausting because of the adrenaline coursing through their veins.
A Werecats venom works through the blood stream quickly but painfully. Someone bitten by a Werecat will be in pain during the first few hours of the venom entering the bloodstream. For Humans it eventually subsides due to the venom mixing with the person's genes and turning them into a lycan.
Werecats age normally. However there is a way for them to become almost immortal. Children born with the disease and the cursed are automatically immortal.
Werecats can mate with Hybrids, Shifters, Humans, and of course other Werecreatures. All cases ending in either a fully Human or werecreature child. Mating with a Werewolf will cause a 50/50 chance of having either a Werecat or Werewolf. The result of two Werecat's mating is a 50/50 chance of the child taking after their mother's cat type or their fathers. They cannot be a mix of two cat types. Were's also cannot reproduce with Vampires.
Werecats inherit traits from their sexual partners. These traits vary on the species of said partner. Given time they will fade (the time it takes for a trait to fade becomes longer and longer as the were ages.). It is possible to mix and match traits.
-Vampires: Werecats who mate with Vampires gain immortality(if turned) and increased strength and speed, at the cost of control when in their cat form. This side affect can vary depending on if the Vampire is a veggie or human drinker.
-Hybrids: Werecats mating with Hybrids only gain immortality.
-Shapeshifters: Werecats mating with Shifters gain increased control over their changing. Given time they can become almost identical to a Shifter only have less control and they still must change on the full moon.
-Werewolves/Werecats/Werebears: A mating between two Werecreatures strengthens both of them, increasing their speed and power and unlike a Vampire does not affect their level of control.
-Natural-born Werewolves/Werecats/Werebears: If a werecreature who is turned mates with one who was born, their immortality along with the addition to strength and speed transfers over.
Werecats also become stronger than their mate, so they are always the strongest in the pairing.
[attr="class","ishy-subtitle"]History
WereCats are one of the oldest and still one of the most populated Were types around today despite their dwindling numbers. Their exact origin is unknown and the species isn't limited to certain cat types so pin pointing its origin is almost impossible. One of the reasons the species has survived is from their skill in hiding, a talent their cousins the Werewolves find hard to acquire. WereCats lived in peace for centuries until the Original vampire began to hunt not just Werewolves, but any Were alive. Because of this their numbers have dwindled quickly and has brought tension between them and the wolves.
[attr="class","ishy-subtitle"]Community
One of the only species known for their large packs, you can find at least one, if not more in almost every city in most states. Since there are sometimes multiple packs in one area, most common in the most populated cities, it is hard to differentiate clans by using their location like Magi. If large enough the clan will often times name the clan after a important leader/figure, a family name, or after the founder. Smaller ones in less populated places refer to their location.
[attr="class","ishy-subtitle"]Human Form
In their Human form a Werecat looks just like a normal Human would, though they might have a few teeth slightly extended from that of a normal Humans. When they shift, however, their bones crack and shift around to give them an appearance to match that of their cat species type.
[attr="class","ishy-subtitle"]Animal Form
Depending on the cat species they are depends on how they look for their shift, but basically said their bones shift around. Their nose and mouth jut forward to create a muzzle, their teeth growing into fangs. Their nails grow into claws and their hands and feet grow pads and shift into paws. Their spine extends out and becomes a tail. Their ears become move up to the top of the skull and become rounded. The body becomes covered in fur.
However the more in control a cat becomes the more human like they can become. With the younger (newly turned) cats appearing almost completely like a feline while the older ones can vary between a more humanistic feline entity (slightly apish, strong forelegs, upright) and complete feline.
[attr="class","ishy-subtitle"]Strengths
Werecats have superior sense over Humans, even in their own Human state. Their sight is much better at night. The sense of smell is 14 times greater than a Humans. Werecats are always highly aware of their surroundings. Their sense of hearing reaches one octave above what a Werewolves does.
Unlike Werewolves, a Werecat has control during a shift. They are more easily angered during one but they are fully aware of what they are doing during one.
A Werecats bite is slightly more painful, their teeth are sharper and cause a worse wound than a Werewolves would.
[attr="class","ishy-subtitle"]Weaknesses
Silver, being the most effective, burns the Werecats skin like acid but doesn't immediately kill it unless entered into the bloodstream and then is able to travel to the heart.
Although the full moon triggers a change in the shift, it can also be triggered when provoked or angered and for some even during an intimate encounter, causing a bad encounter on whomever decides to be around them during the transformation.
Originally used for Werecats, Wolfsbane became a popular sedative for Magi against all types of Weres. Since little was known about the Werecats the herb was given the name Wolfsbane and surfaced among Magi as a very successful tool against the Were species around the time of the Werewolves reign in Europe. Now it isn't as widely known but is still used today by Magi and even Weres alike and is still a very effective way to subdue or if given massive injections kill a were. When under the Wolfsbane toxin the Were becomes weak and disoriented, their anger becomes uncontrollable but depending on the amount given are too weak to fight back. Currently this is a known way for vampires to subdue the were but Magi and Were's themselves have also been known to use this for personal reasons.
[attr="class","ishy-subtitle"]Abilities
In both cat and human form, Werecats are able to communicate and in some cases control their smaller ancestor felines. They also have the ability to communicate with other Werecats telepathically in cat form as well.
Their venom cannot kill Vampires nor can it turn a Hybrid or Shifter. It can however cause a slight weakening that can only be cured with blood intake. For Shifters the pain and weakening will dissipate on it's own within a few days. Without blood the damage left by a Werecat bite of either of these vampiric species will take time to heal but will not be fully recovered until some blood is ingested. A few hours at most for a Vampire to regain some strength and few days for a Hybrid depending on the amount of damage dealt.
A Werecats blood is potent to a both species, causing a gagging sensation to over come them and leaving a bitter taste on their tongue.
Their venom cannot kill Vampires nor can it turn a Hybrid or Shifter. However, Werewolf venom is even more painful than Werecat venom and lasts slightly longer in the bloodstream, leaving the Vampire or Hybrid extremely weak and vulnerable with massive amounts of blood intake being the only cure. Shifters experience the same amount of pain and weakness but the venom eventually leaves their system within a few days. Without blood the damage left by a Werewolf bite of either of these vampiric species will take time to heal but will not be fully recovered until some blood is ingested. Two to three days for a Vampire and up to a week for a Hybrid depending on the amount of damage dealt.
A Werecats blood is potent to a both species, causing a gagging sensation to over come them and leaving a bitter taste on their tongue.
[attr="class","ishy-subtitle"]Infection
If bitten by a Werecat or if the lycan infected blood enters your bloodstream one will go under the lycanthrope transformation but will not physically change into their animal until their first full moon. However, the lycanthrope virus can be reversed. One must take the antidote before the first transformation, and therefore not undergoing the transformation.
In the case that one is born with the lycanthrope disease there is no cure. If one is born from two parents with the lycanthrope disease then they will be the type of were as their parents. If only one is a lycan then there is a 50% chance of being a Human or Feline. The possibility of being born human is at its highest chance if the trait is inherited from a grandparent or two, leaving only a 5% risk of being infected. In the case of an inherited lycanthropy disease it doesn't manifest until the child reaches puberty or a tragic even may also trigger the event.
In very rare cases someone can gain the lyconthrope gene by being cursed. Only skilled Magi can perform this and usually it is a form of punishment but in certain cases individuals can choose this if one cannot find a Werecat them self.
[attr="class","ishy-subtitle"]Transformation
Werecats go through a rather quick transformation, though it is far more painful than a Werewolves, most Werecats are masochists to a certain extent because of this. The first shift is excruciatingly painful one since their bones are taking the shape of a cat for the first time. It starts when their body temperature spikes, making them feel extremely hot. They become covered in fur, their bones twist, and their muscles bulk up to size.
All Werecats are forced to change with the moon but sometimes anger or an intimate encounter can trigger a change as well, though the older the Werecat is the easier it is to control the shift and the quicker they can transform. Angered shifts are faster and more exhausting because of the adrenaline coursing through their veins.
A Werecats venom works through the blood stream quickly but painfully. Someone bitten by a Werecat will be in pain during the first few hours of the venom entering the bloodstream. For Humans it eventually subsides due to the venom mixing with the person's genes and turning them into a lycan.
[attr="class","ishy-subtitle"]Aging
Werecats age normally. However there is a way for them to become almost immortal. Children born with the disease and the cursed are automatically immortal.
[attr="class","ishy-subtitle"]Mating
Werecats can mate with Hybrids, Shifters, Humans, and of course other Werecreatures. All cases ending in either a fully Human or werecreature child. Mating with a Werewolf will cause a 50/50 chance of having either a Werecat or Werewolf. The result of two Werecat's mating is a 50/50 chance of the child taking after their mother's cat type or their fathers. They cannot be a mix of two cat types. Were's also cannot reproduce with Vampires.
Werecats inherit traits from their sexual partners. These traits vary on the species of said partner. Given time they will fade (the time it takes for a trait to fade becomes longer and longer as the were ages.). It is possible to mix and match traits.
-Vampires: Werecats who mate with Vampires gain immortality(if turned) and increased strength and speed, at the cost of control when in their cat form. This side affect can vary depending on if the Vampire is a veggie or human drinker.
-Hybrids: Werecats mating with Hybrids only gain immortality.
-Shapeshifters: Werecats mating with Shifters gain increased control over their changing. Given time they can become almost identical to a Shifter only have less control and they still must change on the full moon.
-Werewolves/Werecats/Werebears: A mating between two Werecreatures strengthens both of them, increasing their speed and power and unlike a Vampire does not affect their level of control.
-Natural-born Werewolves/Werecats/Werebears: If a werecreature who is turned mates with one who was born, their immortality along with the addition to strength and speed transfers over.
Werecats also become stronger than their mate, so they are always the strongest in the pairing.